You'll see the Tinker waiting for you at the entrance and says that he'll meet you at the Breach. Clear the first Chamber, the Keep of the Lead Lord, and descend down to Chamber 2, the Gungeon Proper. Your ideas are awesome help, I really appreciate it! I wish I could just work on apps for us all the time, but I have to work so these things on my own will be a bit slow, please bear with me there.The Tinker isn't very difficult to locate.Acheivement tracker with items - I don't understand this one yet, may you please elboarate.May you (and others) please share pictures. Picture of map for secret rooms - Till date I have found 1 secret room and on accident, if possible if you (and others) can help with the strategy here I can for sure knock it up.When I add bosss/etc - clicking on a chest should give this info which would be awesome! This is not picture based right? I plan to add other entitys, right now it is just Items/Guns. Selection of chest icons - I don't understand chests so well yet.Picture of ammonomicon - may you and others please help by sending pictures for testing.
REDDIT ENTER THE GUNGEON ITEMS WIKI HOW TO
I don't understand these, if possible may you (and others) please explain how to accomplish each, like the streategy/steps I would take if I did it manually, I can then automate that strategy: These ideas are SUPER!!! I'm actually pretty newb at the game even though I beat it a couple times.FlyThru is also made with React Native, thank you so much for investigating and sharing with the world, not just thinking I was doing something bad! :) So great of you! In the privacy policy I explain more - Github :: Enter the Gunbook - Privacy Policy. Permissions - You are so right, these permissions are default/inherent when using React Native, I'm relatively new to app dev, but I haven't been able to figure out how to remove these yet.This is a super duper reply, which is so great. I'd offer to help but I'd likely hold you back, I've never had the opportunity to do any app development before. Maybe an achievement tracker to also take into account which items are in your item pool. Have a selection of chest icons in the app with a gun/passive-active/unknown selector and it would tell you what items could be in the chest if you were to open it. Or take a picture of the map itself, and analyze which rooms are which or identify possible secret room locations. Couple ideas I had: Take a picture of the ammonomicon or map screen, and it would load an item list matching shown items. I was brainstorming Gungeon mobile apps awhile back. I know nothing about mobile, I'm just providing information, another data point for you.
REDDIT ENTER THE GUNGEON ITEMS WIKI ANDROID
Maybe your target Android version automatically includes those permissions, so the app store is requesting them for compatibility? Or maybe you request the permissions for some other reason. Makes me think that it could be an inherent permission that's automatically requested due to the version difference. Your other app (FlyThru?) has the same permission request when installing. There is a note that the app was designed for an older version of Android. (My phone says I'm on Android 6.0.1.) Downloading from the Play Store says the app requires phone id, call information, and storage access, but after installing I can deny all those permissions and your app still functions just fine, downloading the wiki and such without issues. The permission requirements seem strange. r/Roguelikes - Reddit's roguelike community! r/DevolverDigital - Reddit's community for Devolver! r/NuclearThrone - Reddit's community for Nuclear Throne - the game that heavily inspired Enter the Gungeon! r/ETGCircleJerk - For all of your shitposting needs. r/ModTheGungeon - Reddit's modding community for Enter the Gungeon! Purchase on Steam, GOG, Humble, the Playstation Store (PS4), the Microsoft Store (Xbox One/Windows 10), or the Nintendo eShop (Switch)!